Gamification of learning is an approach whereby games or elements of games are being used as part of the learning experience. Gamification could increase the engagement and motivation of the audience.
Think about using gamification during one of your next presentations. Is it possible to incorporate a quiz in your presentation? What about the use of a card game or an app? Having a game element in a presentation could increase the participation of your audience. Especially if there is a (small) price to win. The price doesn’t have to be big. Even a small medal would be ok.
Adding a game element to your presentation could lead to a more effective presentation. Consider the power of gamification.